Digital signage
A system for broadcasting digital content on one or more screens managed locally or remotely.
CMS, player, playlist, nits, webhook or high brightness: digital signage vocabulary can quickly become hard to decipher. This glossary was designed for retail, in-store communication and store network professionals.
In digital signage, the real challenge is not mastering technical jargon. The real challenge is understanding which terms have a concrete impact on playback, readability, network consistency and team workload.
The essentials in 30 seconds
Digital signage refers to the display of digital content on screens managed locally or remotely, often in a retail context.
A screen project is not just about hardware. It also depends on the CMS, scheduling, content, brightness and playback rhythm.
During an RFP, project scoping, internal training, a network rollout or whenever the terms being used need to be clarified.
A useful term is one that headquarters, the store, the provider and the project manager all understand in the same way.
Common points of confusion
A screen alone does not make a digital signage system. You also need a playback method, a management tool and a content strategy.
A CMS is used to organize, schedule and broadcast content. It does not necessarily replace a design tool.
A very bright screen is not automatically well suited to every use. You also need to consider placement, viewing angle and content strategy.
A strong loop should be designed around dwell time, the display zone and the business objective.
Glossary
A system for broadcasting digital content on one or more screens managed locally or remotely.
Allows software to exchange data with another tool: prices, inventory, promotions, opening hours. In plain terms: the screen can automatically retrieve useful information.
Adapting content based on context: time, weather, location, store type or time of day.
Assigning labels to content, screens or stores to filter and automatically broadcast the right visuals in the right places.
The sequence of content displayed before the cycle starts again. Its duration should stay aligned with the visitor’s dwell time.
Content Management System: a tool used to manage, schedule and broadcast content on screens.
A visual or message that automatically changes based on data or a rule: price, dated promotion, inventory.
Glossary
The screen display technology. It affects brightness, rendering, energy consumption and how well the screen fits its environment.
The English term commonly used for affichage dynamique. Frequently found in technical documentation and hardware catalogs.
A screen that broadcasts two pieces of content on either side of the same installation. Common in storefronts or high-traffic areas.
Designed to remain readable in very bright environments. Critical for storefronts and areas exposed to light.
Installed to capture attention from outside. Requires higher brightness, suitable thermal management and highly readable content.
Automatically feeds content from an external source: product database, structured file, API or third-party tool.
A preconfigured visual structure with fixed areas and others that are filled in automatically. Key to producing quickly while maintaining network consistency.
English term for very bright screens. Common in technical specifications for hardware intended for storefronts.
Glossary
A system’s ability to respond to a visitor action: touch, click, scan, selection. Mainly applies to kiosks and touchscreens.
Landscape = horizontal format. Portrait = vertical format. This choice influences content layout and readability.
Measures the light intensity of a screen. The higher the number of nits, the more visible the screen remains in a bright environment.
A box or component that runs playback on the screen. It receives and stores content, then launches playback according to CMS rules.
A set of screens placed side by side to form a larger surface. Requires synchronization and consistent display quality across panels.
An ordered list of content broadcast on a screen. It can be simple or conditional, with scheduling and priority rules.
Digital media at the point of sale used to inform, guide or highlight an offer. Provides flexibility and fast updates.
Verifies that content was actually played on the right screen at the right time. Important for store networks and multi-site campaigns.
Defines when, where and for how long content should be displayed. Avoids constant manual screen management.
Glossary
Connects the screen to a mobile action: product page, coupon, form or loyalty program.
The number of pixels displayed. It has a direct impact on the sharpness of visuals, text and animations.
Return on investment. Includes direct sales, time savings, network consistency and reduced printing.
Subscription-based software accessed online. Makes access, updates and remote management easier.
Coordinating several screens so they play together and create a consistent experience in a space.
A label used to classify or target. One of the most useful tools for managing a screen network without multiplying manual actions.
The time it takes to play an entire playlist before it restarts. Too long, it loses impact. Too short, it repeats too much.
An event that displays content in response to a condition: schedule, event, business data or user action.
Automatically sends information from one tool to another when an event occurs. It can trigger real-time playback.
Dividing a screen into several content zones: main visual, price, banner, weather or service message.
Need to go further?
To connect these terms to a concrete in-store digital signage project, explore our content on use cases, screens, content and store network organization.